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This article describes a custom creation, custom theme, or other fan material, made by a Brickipedia contributor. It has never been, is not, and will not be officially released.

LEGO Classic Space: Starbricks
Starbricks
LEGO Theme:

Classic Space

Genre:

Action, Adventure

Mode(s):

Single player

Platform(s):
  • Windows PC
'

Starbricks is a work-in-progress custom Classic Space point-and-click video game created by Professor Hartington and a Eurobricks user, Trekkie99. It is about three cadets who find out about a deadly alien threat silently invading their base.

Gameplay[]

The core gameplay mechanic is much like that of a visual novel, as the player is supposed to click arrow keys to progress through the dialogue. The other main mechanic, however, involves uses the W A S D keys on the keyboard to move the screen and shoot objects, main spaceships, in special levels.

Story[]

Narrator: Hundreds of years in the future, at the Legoland space Confederation academy, otherwise known as Space Fleet Academy.

Sparky: So, do you think we're going to get our wings?

Bob: Of course! Who doesn't?

Sparky: Well, what if we get sent to Irksome-1?

Bob: Nah. No one gets sent there unless the base is understaffed or someone requests to be assigned there.

Sparky: Hey! Is that a Fulcan?

Bob: Yeah... Let's go say hi! Hey, how's it going? I'm Bob. Bob Starbricks.

Grahack: Greetings. I'm Grahack.

Bob: Last name?

Grahack: You... wouldn't be able to pronounce it.

Bob:Ah...

Sparky: And I'm Sparky.

Grahack: Pleasure. If you'll excuse me, I have to request for an assignment.

Bob: Oh, where at?

Grahack: SF Plaris-1.

Sparky: Irksome?!

Grahack: If I'm to assume your using the slang term applied to the base, you are correct.

Bob: But why on earth would you want to request for an assignment there?

Grahack: Well, I'm a science officer.

Bob: Hmm. Figures. Well, good luck.

Grahack: Thank you. But as we say it on Fulcan, "build strong and blocky".

Announcer:' Bob "Starbricks" and Clifton Sparks, please go to the assignment station down the hall.

Bob: That's us!

Sparky: Hello.

Captain: Yes, you and Starbricks are stationed on the moon orbiting Polaris-1.

Recruit: Oh, looks like "Starbricks" and "Sparky" are going to Irksome!!

(his group chuckle)

Captain: You are stationed at Beta-1

Recruit: Wonderful!

Narrator: Later, on the Voyager-487, a transport ship.

Sparky: Hey Bob, it's Zonia!

Bob: Huh, isn't that the Zonia starship, the Spearhead?

Sparky: Looks like they're going off course!

Grahack: Odd. They're supposed to go home to Zonia. What if they saw a UFO or a little green man?

(Sparky chuckles)

Bob: Should we follow it?

Sparky: Nah, we should just report it.

Grahack: We are fairly close to radio range. Perhaps, if we get a little closer, we can transmit a message to them...

Bob: But we are stretched for time as it is.

Sparky: Right.

Grahack: Hmm. Yes... But-

Shuttle pilot: Too late. Sorry men, she's much too far away. We'd never catch up to her in this shuttle. We'll just have to report it when we arrive at Polaris.

Narrator: Later, at Polaris.

Bob: Look, there is the base!

Sparky: We're landing!

Narrator: After they land, they are greeted by a man in a black spacesuit.

Black: Ah, welcome! I'm Commander Black.

Grahack: -tron?

  • laughter*

Bob: Ironic.

Black: No, no, no, Just Black. This is second in command, Lt. Roger.

Grahack: Capt....

Roger: You better stop that.

Narrator: Later, elsewhere at the base.

Bob: Well...here we are.

Sparky: Yep...

Grahack: I must confess, I fail to see the reason for your anguish.

Bob: That's because you're a "science" officer.

Grahack: Hmm...yes. But tell me, what else did you have in mind?

Sparky: Getting our wings and fighting Blacktron!

Grahack: The Blacktron groups are a minor threat to the Union.

Fensly: He's right! There are other much more serious threats out there! Things that have yet to be discovered!

Sparky: Wha-?

Grahack: Hm...?

Bob: Uh...hi. You are...?

Fensly: Dr. Fensly. Henry Fensly. Head science officer here at Polaris-1.

Sparky: Hey Grahack... I think this is your new boss.

Grahack: ...It would appear so.

Bob: Well, uh... it's a pleasure to meet you! I'm Bob and these are my friends: Grahack and Sparky.

Fensly: Pleasure!

Grahack: I beg your pardon, but may I ask what this "threat" you speak of is?

Fensly: Zastros, of course!

Bob, Sparky, and Grahack: Zastros?

Fensly: That's right! Zastros! They're out there, and when we're least expecting them is when they'll attack!

Sparky: Uh... Well... Shouldn't we, you know, do something about it?

Drump: Of course not! It's nothing but mere speculation invented in Mr. Fensly's head by his absurd imagination.

Fensly: And who are you, "Mr. Ambassador," to state such a claim about me my reputation?!

Drump: The only one here damaging your reputation, Fensly, is yourself!

Fensly: You're one to talk! I've given you evidence of paranormal activity taking place right at the edge of this quadrant and you won't even look at it!

Drump: My colleague is as capable as I am at looking at your so called "data," and from what he has reported back to me, your data is nothing more than blips on the radar located in an area that has nothing but freight cargo passing through on a regular basis. Nothing paranormal at all.

Fensly: And what of my vivid nightmares?!

Drump: As for your nightmares, Mr. Fensly, I consider them a one way ticket to sickbay. Good day, sir!

Fensly: Ha! Did you hear him? The nerve! Calling me crazy!

Bob: Well...uh...

Ronald: Mr. Fensly, I must ask you to control your emotions and try to set an example to the fifty officers you have working under you.

Fensly: Ron? (sigh) I've told not to call me that. Call me your granduncle.

Ronald: ...Granduncle... Could you please just visit sickbay?

Fensly: But I've already gone there over ten times...

Ronald: For me.

Fensly: ...Okay.

Ronald: You must forgive Mr. Fensly's behavior. He hasn't been acting himself lately.

Grahack: If you don't mind me asking, what is your opinion of his behaviour?

Ronald: For a man in his position it's very unprofessional.

Grahack: But what of your opinion from the perspective as his grandnephew?

Ronald: I... I don't know. It's not like him to act this way, and there's been no recent events I'm aware of that would cause his behaviour. It forces me to believe his evidence is a reason for concern.

Bob: Concern for who?

Ronald: Anyone and everyone who would be a target of this alien invasion he claims is coming.

Sparky: So this... paranormal activity he's detected. What is it?

Ronald: It's not much, but what is there is quite bizarre.

Ronald: What he found on the radar was faint energy signals, always three of them in a group. When a freight ship passed by, they would suddenly just appear. They would then catch up to the freight ship and latch on. After a short amount of time, they would fly off and then vanish.

Bob: Well, that certainly sounds fishy! What did ambassador Drump say of this?

Ronald: He said it was probably just some sort of space worm that was feeding off of any carbon residue that may have been on the ship. Which is a likely possibility.

Sparky: But why would a space worm show up on sensors as a energy signal?

Ronald: That was the biggest flaw in the ambassador's theory. A very large flaw at that.

Ronald: Shortly before my granduncle found this evidence, he started exhibiting his strange behavior. He became obsessed with finding these aliens he called Zastros.

Bob: Know any reason why?

Ronald: No. It happened overnight.

Announcer: All newly arrived officers report to stations for briefing.

Ronald: You better hurry. The ambassador doesn't take nicely to new officers showing up late.

Sparky: Thanks. I hope we can help you with your granduncle.

Ronald: Thank you.

  • Walks away..

Bob: Wow...

Grahack: Fascinating.

Sparky: Amazing!

Bob: Sounds like an adventure eh?

Grahack: Yes and at the very least intriguing...

Sparky: Epic!

Bob: Whaaaaaaa...

Grahack: Uh...

Sparky:We could fight aliens!

Bob: Sparky? You still with us?

Sparky: What could they look like? Are they tall, short, green, yellow?

Bob: Sparky?! Come on! We're late!!!

Grahack: It would appear our friend is stricken by the fascinating wonders of the unknown galaxy.

Bob: No kidding!!! Come on!!!

Sparky: I wonder what their women look like-

Bob: Shut up!

Grahack: Fascinating. Extremely entertaining.

Narrator: Later.

Bob: Wow, Sparky, we barely made it on time!

Sparky: Yeah, I know. Sorry. Where's Grahack? We were supposed to meet for lunch.

Bob: Probably still at work...

Sparky: Well, let's head over.

Sparky: You know, I gotta say, as cool as it would be if Fensly's findings are true, what if he's just-

Bob: Hey!

Sparky: Wha-?

Bob: Come here!

Sparky: What! What is it-

Bob: Shhh! Listen!

Grahack: Do you realize, Mr. Fensly, that you're suggesting stealing Union property to go on a "wild goose chase"?

Fensly: Goose chase?! You just told me yourself that you agreed with me on my findings.

Grahack: I merely suggested that your findings were plausible.

Fensly: Sounds like a yes to me!

Grahack: Sir, couldn't this wait? Have you tried contacting other officials and displaying your evidence to them?

Fensly: Yes, but Drump has already gotten to them and told them I was crazy. I received no reply from any.

Grahack: I see...

Fensly: And that's not all. I learned from Ronald that Drump is planning on relieving me of my duties.

Grahack: When?

Fensly: .....Tomorrow.

Bob: Sounds like you're in a tough spot. Need a couple extra hands?

Grahack & Fensly: ...Hmm?...

Fensly: Help you say?

Sparky: Of course! After all, a man in your position could use a couple of "bodyguards."

Fensly: Gentlemen, I would be most grateful! What do you say to that, Grahack?

Grahack: Well, as a science officer, it is my duty to study things of this sort, so to deny a request to join this mission would be to deny my duty.

Bob: That's a "yes," right?

Grahack: Affirmative, but much more like a "heck yeah."

Fensly: Excellent!!!

Bob: When do we start?

Fensly: Now.

Sparky: Now?!

Fensly: Of course! It's now or never.

Sparky: And just how do we plan on going about this? Where do we get a ship?

Fensly: With the help of a little friend of mine. Orville.

Bob: Orville?

Fensly: Yes, he works in shuttle bay. Somewhat of a dumkomf actually. I've caught him multiple times goofing off, playing the bongo drums on random items, and generally not working. I've warned him many times to straighten up his act, otherwise I'd be forced to report him. I have no intention of doing so, I just don't wish to see him removed.

Orville: You rang?

Bob: (whispers) So how does he help us?

Fensly (whispers) Watch and learn. Orville?

Orville: Like, hi.

Fensly: I...

Bob: Here's the deal... if you don't tell anybody we're "borrowing" a shuttle, we won't tell Drump about you slacking off and your beard!

Orville: Like, all right, Daddio.

Bob: Daddio? Isn't that an old "Beatnik" thing from, like, hundreds of years ago?

Orville: Like, yeah.

Bob: What's your favorite movie?

Orville: The monster that devoured Poland!

Bob: We've got a beatnik on our hands....

Narrator: Later that day.

Fensly: I thought I told you to stay behind.

Bob: Well, we're in a hurry, and besides, he didn't give us any problems, did he?

Fensly: No, that's true...

Grahack: Come aboard, gentlemen.

Sparky: What kind of ship is this?... I mean, come on! Who needs this kind of phaser power for a "science shuttle"?

Fensly: It's designed for traveling through asteroid fields to collect mineral samples and other things of that sort. Heavily armored and heavily armed. Perfect for a mission of this sort.

Bob: So...are we 100% sure this "mission" will be successful?

Grahack: There is a 96.051% chance of our mission being successful.

Bob: Ah...

Sparky: So...what are we looking for?

Grahack: Our three blips on the radar. They show up at a fairly consistent rate every ten minutes. I'm sure we can all agree that space worms have no conception of time.

Bob: Hey. Uh...Mr Fensly? If you don't mind me asking, what are these nightmares that you have?

Fensly: Well, uh...they are...they're very disturbing. Many times I see the Zastro ships destroying entire cities. Just...completely leveling them. Another one...actually one of the most disturbing was where I was being taunted by one of the Zastros as it danced around me as I tried to catch it.

Bob: What did he look like?

Fensly: I could never get a good look at him, but he appeared to be very thin and gaunt. About five feet high. Not very strong, but extremely agile.

Bob: Can they be killed?

Fensly: If you can catch them.

Grahack: Look sharp, gentlemen. Our "blips" have arrived!

Fensly: Maintain an undetectable distance. Increase magnification x4.

Sparky: ...What are those things?!

Grahack: Clearly some sort of probe. Its purpose is likely for extracting.

Bob: Extracting what?

Grahack: I believe we'll have our answer shortly.

Sparky: Shouldn't we scan them to see-

Fensly: No! If we scan them they may detect it and we'll risk being discovered.

Grahack: They are approaching a vessel. Scanning now.

Bob: Isn't that a Union shuttle...

Grahack: The ships cargo is giving off extremely high energy levels. Such is in correlation with-

Fensly: The lithium crystals.

Grahack: ...Precisely. Those probes are extracting the energy from the shuttle's cargo.

Sparky: So that's it, then! Let's snatch one of those probes, take it back to base, and wrap it up with a bow for Ambassador Drump!

Grahack: Negative. The likelihood that the probes can travel back to where they came from without running out of fuel is unlikely. The logical assumption is that they were carried here by another vessel. A much larger vessel.

Fensly: There's always a bigger fish, boys, and we're going for the big catch! Man your stations! Shields up! Phasers ready.

Grahack: The probes are detaching now.

Fensly: Follow them. Maintain distance.

Sparky: Any ideas why they disappear off the radar?

Grahack: The vessel the probes are heading for likely has a cloaking device.

Bob: So...how will we see it?

Fensly: We won't. We will fire our phasers in the area that they vanish in hopes of hitting the vessel.

Bob: Uh...and then?

Grahack: If all goes as planned, the alien vessel will drop its cloak in order to return fire.

Sparky: But how do we know they can't fire with their cloak up?

Grahack: If we find they can fire with their cloak up, then there is a very high chance of us being completely and utterly destroyed.

Sparky: Sounds fun.

Fensly: We are approaching their pick up destination! Ready phasers.

Bob: Here we go, baby...

Fensly: On my mark, lock phasers and fire. Ready?

Bob: Ready.

Sparky: There! The hatch bay door is opening!!!

Fensly: Lock phasers!

Bob: Phasers locked.

Fensly: Fire!!!

  • BOOM!!!*

Grahack: Direct hit.

Sparky: ...Did...did we get them?

  • VROOM!!!* (decloaking noise)

Sparky: ...Uh, crud. That thing's big.

Fensly: Grahack! Evasive maneuvers!!!

  • PEW-PEW!!!*

Sparky: Yikes! Missed us by an inch!

Bob: Hey?! Where did he go?

  • PEW-PEW!!!* *BOOM!!!*

Grahack: We've been hit.

Bob: No kidding!!! Dang it! I can't lock on to him, he's moving to fast!

Grahack: Our shields are holding, but we cannot withstand many more of these attacks.

  • PEW-PEW!!!* *BOOM!!!*

Bob: Fensly! The dream!

Fensly: What?

Bob: The dream!!! In the dream, did you catch him?

Fensly: Yes. Yes! That's it!!! They circle around their prey, throwing it into confusion, and then they strike!

  • PEW-PEW!!!* *BOOM!!!*

Fensly: Grahack! Where did they just hit us?

Grahack: Port side. Bearing 240°.

Fensly: Increments of three! Is there a time pattern?

Grahack: It would appear so. On average? Every fifteen seconds.

Fensly: Bob! All phasers directly ahead.

Bob: Ready

Grahack: Countdown. In 6-5-4-3-2-

Fensly: FIRE!!!

  • BEW-BEW!!!* *BEW-BEW!!!* *BEW-BEW!!!* *BOOM!!!* *BOOM!!!* *KABOOM!!!*

Everyone: .....

Sparky: That was easy.

Bob: Wha-? Where's their shields?

Grahack: If the aliens are to assume their attack is always affective, they may find no use for them.

Sparky: Are we sure we disarmed it? What if he's playing possum and just floating around waiting to strike?

Fensly: No. In my dream, after I caught the Zastro, he surrendered... as if he had lost his pride and no longer wished to fight.

Grahack: Very convenient.

Fensly: Let's reel in our catch boys. Activate tractor beam. Set a course for Polaris-1 Space Lab.

Narrator: Later.

Grahack: We are approaching Polaris-1.

Sparky: We're being hailed.

Fensly: Open the channel.

Drump: This is Ambassador Drump! You are ordered to surrender and except tractor beaming.

Fensly: Surrender? Why, my dear Ambassador, there's no need for that. As for excepting the tractor beam, we are most obliged! We were just about request permission to land, but it appears you were expecting us! You are most generous!

Drump: Eh?! *blubber* *cough* Wha-WHAT?!!!

Bob & Sparky: Wha-ha-ha-ha-ha-ha-ha-haaa!!!

Fensly: Why my dear ambassador?! Do you have a cold? I do believe you should head to sickbay.

Narrator: Bob and Sparky pick up the mysterious object.

Bob and Sparky: AH-HA-HA-HA-HA-HA-HA-HA-HAAA!!!

Drump: Fensly, you'll regret that. Now get back here with your clumsy idiots or else!

Grahack: Idiots?

Sparky: What does he think we're hauling? A can opener?

Bob: More likely he sees it for what it is. A piece of alien equipment that shows Drump for the idiot he is!

Fensly: Here we are. Let me do the talking.

Drump: Fensly?! You've got a lot of explaining! And what the heck is that piece of junk your hauling? A can opener?!

Sparky: (Snicker)

Drump: What are you laughing at?!

Fensly: Why, Ambassador, that- that is an alien vessel.

Drump: Rubbish.

Fensly: My statement or my finding?

Drump: Both!

Fensly: Then if you're so sure, why not scan it?

Drump: As a matter of fact, I will.

Assistant: Sir? The item is giving of an energy signal. Also...a life form.

Everyone: ...

Fensly: A can opener you say, Ambassador?

Drump: What kind of sick joke is this? What did you put in their? A monkey?!

Fensly: No joke, no monkey. Just an alien. And theres no fear of him attacking, I can assure you. You'll find him in shock. Stiff as a washboard!

Drump: ...Open it.

Assistant: But sir-

Drump: Open it!

Fensly: It's alright. They breath the same air we do. No chance of contaminating this compartment.

Drump: You heard him. Open it.

  • Pshhh!* (door opening sound)

Narrator: After looking at it for a few moments, Drump speaks.

Drump: .....You and you? Come with me.

Sparky: The moment of truth...

Bob: Where will we find him?

Drump: Probably still at the helm.

Sparky: So, Ambassador? What do you think?

Drump: I think nothing until I see it with my own eyes-!... Good god man! What the devil is that thing?!

Bob: Well, you were partially right about the monkey! Cause it dang well looks like one!

Sparky: Ugh! Uh...how do we go about this?

Bob: I guess we just... do we pick him up..?

Drump: Whatever you do, make it quick! We haven't all day!

Sparky: Ugh! I'm going to heave.

Bob: He doesn't smell.

Sparky: Still. This is just...weird.

Drump: Well, Fensly, I uh... I believe I owe you an apology.

Fensly: That creature!

Drump: Yes. Very hideous I must say-

Fensly: I remember! I remember it all!

Drump: Fensly?

Fensly: The experiments! The extracting of my memories!

Drump: Fensly?! What the devil are you talking about-

Fensly: Dang it man, don't you see it?! It all makes sense! I was abducted!

Grahack: Abducted, you say?

Sparky: Memories? What memories?

Fensly: All of them! Don't you see? This is serious! Now they know about- about Union base locations, solar systems, planets, population numbers-

Drump: This is serious. Come with me. All of you. Security?

Guards: Yes, sir?

Drump: Guard this shuttle bay. Let no one in and tell no one what you've seen.

Guards: Yes, sir!

Drump: Fensly, do you understand that this is a serious situation we have on our hands?

Fensly: Of course.

Drump: Tomorrow I will inform the High Council of the situation.

Fensly: And everyone here on the base?

Drump: Them as well, but in a fashion that'll insure order and understanding.

Grahack: Union officers are trained to work efficiently under the most extreme conditions.

Drump: My order stands. We want no risk of spreading confusion and chaos. Especially at a time like this. Until then, you are to speak to no one on this matter. Understood?

Everyone: Understood.

Narrator: Meanwhile, at the Zastros HQ.

Translated:

Ostras: We shall attack their city, "Lego town," here, at 6:30 November 30th, Earth time.

Hasor: Sir.

Ostras: Yes, Hasor?

Hasor: Our spy has been found by Space Fleet astronauts. He didn't do the instructions given to him.

Ostras: What!?

Hasor: Yes.

Ostras:How DARE he not follow an order I gave him!? ....Send a spy down to replace this "Drump."

Hasor: But shouldn't we replace someone more important?

Ostras: He is good enough.

Hasor: All right, sir.

Ostras: After that, we shall attack other cities around Earth, until we take over. Then our allies, Ostrius, will try to take over Zonia

Narrator: At 9:46 PM.

(watching television)

Drump:(thinking to self) Pfft, rubbish...

Unknown: Sir?

Drump:' What? Is that you, Pvt. Roni?

Unknown: Help!

Drump: What? (Thinks to self) I'm going over there!

Unknown: Greetings, Drump.

Drump: Who are you? Why do you look just like me?!?

Unknown: That's not important right now.

Drump: I order you to tell me who you are!

(A laser fire is heard)

Unknown: Hehehe.

Narrator: Sometime later.

Announcer: Attention, all personnel. Attention, all personnel. This is an announcement from Ambassador Drump.

Drump: *Cough!* Evening everyone, I simply want to start out by saying that some of you may have heard rumors of a supposed alien sighting. For both those who have and those who haven't, I can assure you that these rumors are nothing more than a childish hoax. There is no evidence to back up these claims, and the idea in itself is ludicrous. Thank you for your attention, carry on.

Sparky: Um...

Bob: What?

Announcer: Professor Fensly, report to Ambassador Drump's office.

Grahack: Aren't we invited to the party?

Bob: I say we go crash this "party." Come on.

Fensly: Have you any idea what we're dealing with?! We're talking war! The Zastros could be planning their attack this very moment!

Drump: The crew of this base are in no need of being informed of the situation at the moment. It would be preferred that they, and everyone for that matter, is informed of the matter when the president makes a public announcement.

Fensly: What is his reply?

Drump: That is classified.

Bob: Nonsense.

Drump: Did I order you here?! I don't think so!

Sparky: You have no right not informing the personnel of this base of the situation.

Drump: I'll be the judge of that. As for all of you, I'm confining you to your quarters.

Fensly: What?!

Grahack: For what reasons?

Drump: For the reasons that you four can't keep your mouths shut. Now that's an order, understood?

Everyone: ...Understood.

Narrator: Later that night...

Bob: What do we do now?

Sparky: How about we play a game? I'll get it ready.

Bob: But we need to Find out what is wrong with Drump! Something has happened to him!

Sparky: So, uh, what do we do?

Bob: We need to contact Fensly and Grahack!

Sparky: Yeah.

Bob: So....How do we do that?

Sparky: How about we try to hack this computer and message them?

Bob: It's worth a shot.

Sparky: Leave this to me!

'Narrator: Sparky tries to hack computer the best he can.

Sparky: It is not working! We need a password!

Bob: Umm, how about you enter "Polaris-1 2356"?

'Narrator: Sparky enters it in.

Sparky: The heck?

Bob: It worked!

Sparky: But how?

Bob: I just guessed judging by the date the base was established.

Sparky: Amazing.

Bob: Hello? Hello? Fensly? Are you there?

  • static

Fensly: Bob Starbricks?

Sparky: We need a plan!

Fensly: I have a theory for Drump's strange behaviour!

Sparky: What is it?

Fensly: That they replaced Drump with an imposter!

Bob: So, how do we check if they did?

Fensly: A scanner! But we need to get one. Mine was confiscated...

  • Two strange men are overhearing the conversation from the radio waves.

Bob: Ours are too. Where do we get one now?

Fensly: We could get one from Commander Black, or perhaps my friend, Doctor Mursten, and....

Narrator: Meanwhile, somewhere else at the base.

Bill: This sounds interesting.

Allan: Yes.

Bill: Should we report this to Commander Black?

Allan: Nah. I wanna listen some more.

Bill: Perhaps we should help them.

Allan: Hmm, I don't know about that.

Bill: But what if Drump has actually been replaced by Zastros?

Allan: Then, um..

Bill: Then What?

Allan: You know, why not we help them? We're already bored outta our minds, anyway.

Bill: Indeed.

Allan: Hello?

Fensly: What? oh my! Is that you, Allan?

Allan: Yes. We have overheard and called to help.

Bill: We could lend you a scanner.

Fensly: How? Where?

Allan: Meet us at the mission center. 9 o'clock.

Bill: Wait a moment, I see a space craft on the radar screen

Allan: Looks like it's coming for the base.

Fensly: They could be coming to replace more people!

Allan: Switching to cameras.

Bill: Hmm, I think it is gonna crash.

Allan: Wait, it is 9'o clock already?

Bob: How about we get the scanner and investigate the crash Right now?

Allan: I thought it was only 8PM. Okay, let's do it.

Fensly: But the crash has not happened yet! It could get back on course!

Narrator: The pilot frantically screams as his ship crashes. The gang starts to walk up outside of the mission center.


Bill: Oh, look, it has crashed!

Allan: Yes. Where are those guys? I don't like being outside when there ain't an atmosphere.

Bill: Me neither. Oh, there they are.

Fensly: Sorry for being late, gentlemen, but the guards...

Allan: Sorry to interrupt, but here's the scanner.

Fensly: Thank you.

Bob: So, uh, let's check out that crash now.

Narrator: Allan gets his weapon ready as they walk over to the crash

Sparky: There is tis!

Fensly: Let's open it, shall we!?

Bob and Sparky: Ugh!

Fensly: Looks like a Zastros!

Bob: Doesn't look like one to me!

Sparky: Looks more like a regular guy but with red hair!

Fensly: Haha! But there are two "races" of Zastros you know! This type is completely human in appearance, minus the hair colours.

Sparky: Oh.

Allan: Look! It's waking up.

Narrator: The Zastros pilot sits up, starting to speak in his own language.

Fensly: You speak English?

Slaxadol: H-h-hello.

Fensly: Who are you? I'm Dr. Fensly!

Slaxadol: I am Konolaxar Slaxadol.

Allan:(points gun) Come with me!

Bill: What? Why are you pointing the gun at us, Allan?

Bob: Allan must've got replaced by the Zastros!

Allan: Come with me!

Narrator: Under his gunpoint, Allan leads them to a spaceship.

Allan: You will be transported to our prison to be questioned!

Narrator: Bill runs away and barely dodges a laser shot fired by Allan.

Allan: The other replacements will get him!


More to come.

Characters[]

Bob Starbricks

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Sparky, Orville, Bill and Allan

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Grahack and Dr. Fensly

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Ronald and Lt. Roger 250?cb=20110617152255
Commander Black & Ambassador Drump 250?cb=20110617152216
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